#pragma once

#include <nall/nall.hpp>
#include <nall/vfs.hpp>
using namespace nall;

#include <libco/libco.h>
#include <audio/audio.hpp>
#include <video/video.hpp>
#include <resource/resource.hpp>

namespace Emulator {
  static const string Name    = "higan";
  static const string Version = "100";
  static const string Author  = "byuu";
  static const string License = "GPLv3";
  static const string Website = "http://byuu.org/";

  //incremented only when serialization format changes
  static const string SerializerVersion = "100";
}

#include "interface.hpp"
#include "debugger.hpp"
